Starshatter Nightly #418: 38332f77


Upcoming Multiplayer Test

We'll host "monthly" multiplayer game session on April 11 or April 18 in evening CEST. Join Discord for details and follow-ups!

Changes

  • A Matter of Focus fixed to use Marauder instead of pre-TGS Raider
  • Merged start.dat fighter changes to shatter.dat and content.dat
  • Version number may now contain -dirty and -broken suffixes
  • You can now toggle Full Screen in Video settings
  • External projects with established upstream are no longer part of this source tree
  • You can now select resolution without accepting full screen mode first
  • Include Public Test Server info with game until Lobby is working
  • You can now adjust master volumes in settings
  • You might be able to use more than 16 joystick buttons now
  • Game will start in windowed mode by default now
  • Fixed a problem where switching into fullscreen mode would not set chosen resolution
  • You may now try to run game on WIN95 and 98 if you can
  • Collisions will now always use the highest LOD model
  • Fixed little bug that prevented listing saved campaign files
  • Fix format of Stardate dump in logs
  • Show server version in multiplayer server list
  • You may now edit saved multiplayer servers in-game
  • You may no longer attempt to join server with mismatched version
  • A number of refactors and other code tweaks 

Full upgrade is required as dat files changed

Files

Starshatter (x86) - Full Game - Nightly 526 MB
Version 5.1.87-418-g38332f77 Mar 23, 2024
Starshatter (x86) - Executables Only - Nightly 6.4 MB
Version 5.1.87-418-g38332f77 Mar 23, 2024

Get Starshatter: The Open Source Project

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