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A little short on time due to work and with a whole load of CMake + Raylib + Emscripten problems. Nonetheless, wanted to make a bullet hell from scratch from start to finish and I did that while working usually 0AM-3AM every second day. It is limited, but complete. The resulting code is quite nice and I consider building something solid on it (although the CMake + Raylib + Emscripten combo really made me furious at some times, heh). At this stage it is more of a programming project than a game-dev one.

The only stage is around a minute long, so I hope you try it out and enjoy, cheers! Please share your score if you do!

Download

Download
Windows Build 299 kB

Install instructions

Windows distribution of the game will require Microsoft C++ Redistributables (2022) to run.

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